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AR LIVE COLORING
AR APP, KIDS
AR LIVE COLORING
AR APP, KIDS
Making of a product — childish educational games using AR-technologies — for running international business.
Comprehensive solution for creating of product for sale - childish puzzle and coloring books with using augmented reality. Working plan had also included naming, branding, the trade points interior design, and creating of characters.
With participation of the methologists and gamecoachers we‘ve developed the scenarios and different types of interacting with a child that are involving and motivate to solve developing tasks.
We’ve held focus groups at kindergartens and primary schools in United Kingdom and Russia. We can make childish games even more exciting and informative due to AR-technologies.
By aiming a tablet camera on the puzzle a child sees an object of a completed picture in augmented reality as a 3D-object. They can walk into around the space as in a game, interact with it, and also come to the territory of the object in VR by putting on the glasses.
In cooperation with methologists and gamecoachers we’ve created lots of scenarios and characters that make the process engrossing to a child and help assimilate a new knowledge. We’ve held focus groups at kindergartens and primary schools in United Kingdom and Russia to test our solutions.
The product was run on the Kickstarter crowdfunding platform.
The “7 Wonders of the World” puzzles can help a child with learning new facts in a playful way, stimulate the interest in history, architecture, archaeology. When the puzzle is completed the AR-app engages a child in a new game.
AR colouring books develop creative thinking of a child by encouraging to find nonstandard solutions. For example, the characters come to life in the game within the app and are endowed with attributes drawn by a child. The character looks just how a baby has decorated them — the app repeats colours and patterns. Further there’s a fascinating way of solving tasks, doing rebuses and approaching interesting goals.
EXHIBITIONS, INTERACTIVE PRESENTATION / INSTALLATION, TOUCH TECHNOLOGIES, MULTITACTION, MR, HOLOLENS 2
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